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Go Legends, Go Trends, Reviews, SanRenSei, SanRenSei

Famous Go games: 1582 – 1959 (overview)

Tks to toomtam (c/o Go Association of Thailand) for this list he sticked together on 21st April 2001. Probably its not complete, but for a beginner like I am it gives some orientation how Go developed over centuries. Interesting to see the over dominance of Go Seigen (1914-30th Nov 2014) in 20th century. – What game do you know ?

Honinbo_Dosaku   Honinbo_Jowa   shunsaku
[f.l.t.r.:  Honinbo Dosaku (1645-1702), Honinbo Jowa (1787-1847), Honinbo Shusaku (1829-1862) ]

A more detailled and complete overview you might find on SL :  http://senseis.xmp.net/?FamousGoGames (latest edit: 1st April 2014).

The Atom Bomb Game event at the Imperial War Museum in London, for the 60th Anniversary in 2005. Under the glass is the position of the board at the time the bomb was dropped. The 106 moves from the first two days had just been replayed on the board at the time. The board here belongs to T. Mark Hall. Just visible on the other side is Mark's diploma signed by Iwamoto Kaoru, a survivor of the Atom Bomb game.

The Atom Bomb Game event at the Imperial War Museum in London, for the 60th Anniversary in 2005. Under the glass is the position of the board at the time the bomb was dropped. The 106 moves from the first two days had just been replayed on the board at the time. The board here belongs to T. Mark Hall. Just visible on the other side is Mark’s diploma signed by Iwamoto Kaoru, a survivor of the Atom Bomb game. (Source: SL)

 


Overview of famous games: 1582 – 1959


Year: White x Black; 
     Result; Why is it well-known?

1582: Nikkai, Honinbo Sansa x Kashio Rigen
tripple ko; at night after the game the emperor Nobunaga was killed. Since then the tripple ko is a bad sign. In the kifu there is no tripple ko, it is incomplete.

1625: Nakamura Doseki x Yasui Santetsu
W+; first move was on the side

1682: Honinbo Dosaku (Meijin) x Peichin Hamahika (4handicap)
W+14; first official international match, Peichin visited Japan, but he was crushed by the go-saint in four handicap

1683: Honinbo Dosaku (Meijin) x Yasui Shunchi (or Sanchi) (2handicap)
B+1; Dosaku’s masterpiece – 2 handicap lost by one point. Today’s professionals say that the fuseki is aged, that today even amateurs would play it better, but in the middle game Shunchi played a sequence of excellent moves. How Dosaku was able to catch up to 1 point difference is nearly incomparable.

see “Review by 1PD Francis Meyer” of 17th century game (Edo period)
with Honinbo Dosaku and Yasui Chitetsu

1705: Yasui Senkaku x Honinbo Dochi
B+1; Dochi’s surprising endgame tesuji brought him 2 points and win

1792: Yasui Senchi Senkaku x Honinbo Retsugen
W+R; Senkaku’s style – influence, Senkaku turned the game around with the fight

1812: Honinbo Genjo x Nakano Chitoku (Yasui Senchi)
B+R; move 69 looks nearly like a pass

1815: Honinbo Jowa x Hattori Rittetsu (Gennan Inseki)
B+4; masterpiece of Gennan against his irreconcilable rival

1820: Yasui Senchi x Honinbo Jowa
B+2; marked as the best game of Edo period although black kept the advantage of the first move and won by two points, Senchi’s amashi strategy is praised a lot

1835: Honinbo Jowa (Meijin) x Akaboshi Intetsu
W+R; blood-vomiting game. Jowa, who as a Meijin couldn’t afford to lose, had to face new secret trick joseki (move 33), that gave Akaboshi advantage. But Jowa then played three brilliant tesuji (68, 70,
80) and turned the game around. After a week of playing Intetsu kolapsed, started to vomit blood, and died in a few days.

1842: Inoue Genan Inseki x Honinbo Shuwa
B+6; the match of two players, who had the strength of a Meijin, but didn’t become Meijin. Jowa commented that Gennan was strong enough to become a Meijin but he was unfortunately born in a wrong time. In endgame Gennan was losing by one point, so he tried to live in the corner, but didn’t manage to do it and the difference raised to 6 points.

1844: Honinbo Shuwa x Yasui Sanchi
B+1; move 63 is a very strange shape, it is nobi where you wouldn’t expect it

1846: Inoue Genan Inseki x Kuwahara Shusaku
B+3; ear-redding game, legendary move 127 just next to tengen, with which Shusaku surprised Gennan as well as onlookers and reversed unfavourable game

1851: Honinbo Shuwa x Honinbo Shusaku
B+4; well-known for fans of “Hikaru no Go“, the first game between Touya Akira and Shindo Hikaru (Sai)

1852: Honinbo Shusaku x Ito Showa
W+R; confrontation of two generations, Shusaku (22) with white defeated Showa (50)

1853: Honinbo Shusaku x Ota Yuzo
W+3; with this game Shusaku forced Yuzo to handicap and won the most famous match of Edo period. Slow, but thick move 88 says: “Just this is enough to win”.

1895: Honinbo Shuei x Tamamura Hoju (Honinbo Shusai)
W+2; the move 92 is well-known tesuji with escaping to geta, which saves white stones

1926: Honinbo Shusai (Meijin) x Karigane Junichi
W+T; Kiseisha vs Nihon Ki-in, one of the most difficult games in history, very fighting and effective game (70 move semeai, etc.), it was demonstrated on huge boardsin Tokyo gardens, and cotributed to popularization of go.

1929: Kitani Minoru x Go Seigen
W+3; Go Seigen plays mirror go to move 65, Kitani plays surprising tesuji 114

1933: Go Seigen x Kosugi Tei
W+R; famous “16 soldiers” in style of new fuseki, Go absolutely crashed his opponent using his influence and attacking all groups

a mathematical approach with video animation and kifu (SGF) here.

1934: Honinbo Shusai (Meijin) x Go Seigen
W+2; “the game of a century”, Go plays new fuseki; diagonal sansan, tengen, hoshi; Meijin turned the game around with tesuji 160

1938: Honinbo Shusai (Meijin) x Kitani Minoru
B+5; the last game of Shusai, interesting because Jasunari Kawabate wrote a novel “Meijin” full of excitement about passing away of an old master

1939: Go Seigen x Kitani Minoru
W+2; first game from the most famous match of a new era (Kamamura jubango) between authors of new fuseki; Kitani started bleeding at move 128

see video lecture by Michael Redmond (9Pdan) in Sept 2014
of 1st game from Kamakura Jubango (1939-1941)

1945: Hashimoto Utaro x Iwamoto Kaoru (known as the Atomic Bomb Game)
W+5; the game was played near Hiroshima, when the atom bomb exploded (it was between moves 126 and 127), the position was destroyed but players assembled it again and continued playing

1948: Go Seigen x Iwamoto Kaoru
W+1(2); after the game there was an argue whether black has to fill in a ko when he has more threats

Large avalanche

Large avalanche Joseki (Source: SL)

1951: Go Seigen x Fujisawa Hosai
W+R; first match of two 9 dans in history

1957: Go Seigen x Kitani Minoru
W+R; encounter of two eternal rivals after 13 years brought excellent fight, often quoted game

1957a: Takagawa Kaku x Go Seigen 1)
B+R; Go Seigen played the big avalanche (joseki)

1959: Go Seigen x Takagawa Kaku (Honinbo Shukaku)
B+0.5; a ko dispute, white had more threats but had to connect anyway


1) … next days I will post a Kifu of this game we will see that white (Takagawa) played SanRenSei as answer to Go Seigen’s “Big (large) Avalance” (joseki).

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About LinuxGooo

I am a real Go Beginner… but I like to learn and have fun with. And I fell in love with playing for influence (mainly San-RenSei fuseki, Cosmic style) as white and black. … 26th Jan 2014 I started on KGS (as 6-7kyu since Sept), another global GO Server on the web. On 4th March 2014 I registrated on OGS (Online Go Server). In July I began to play on Korean servers, on Tygem (10kyu) and on Wbaduk (11kyu). If possible by time, I like to have reviews and analysis of my games, which helps to progress (beside observing/Kibitzing Dan games). – My special thanks go to different KGS teachers/players for audio lectures and individual reviews: Dsaun (N.Y.), Battusai, TapJoshua (4D), Troll (2D), MXHero (5D), Shygost (3D), Mingjiu Jiang (7P)… not to forget all the other KGS players who offered me their knowledge and shared their personal experiences. My special tks go to Dsaun for his audio lecture “Shape” (on 22nd Febr 2014) which was the first step into a systemtical learning. Currently I study with www.321go.org and with the first GO book: “Graded Go Problems for Beginners” (Vol. 1-4) by Kano Yoshinori. Volume 1: Introductory Problems Volume 2: Elementary Problems VOlume 3: Intermediate Problems Volume 4: Advanced Problems For individual “offline training” I experimented with and use different bot programmes: Aya 6.34 (1k), Oakfoam GNU Go 3.8 and Zenith 4.4. better known as Zen (5k-5D) (Rec.: Running these bots I use as front end (Goban) Drago.) For editing/rediting SGF files the programme MultiGo 4 is suitable. Have fun behind the board…

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