Tks to toomtam (c/o Go Association of Thailand) for this list he sticked together on 21st April 2001. Probably its not complete, but for a beginner like I am it gives some orientation how Go developed over centuries. Interesting to see the over dominance of Go Seigen (1914-30th Nov 2014) in 20th century. – What game do you know ?
[f.l.t.r.: Honinbo Dosaku (1645-1702), Honinbo Jowa (1787-1847), Honinbo Shusaku (1829-1862) ]
A more detailled and complete overview you might find on SL : http://senseis.xmp.net/?FamousGoGames (latest edit: 1st April 2014).
Overview of famous games: 1582 – 1959
Year: White x Black;
Result; Why is it well-known?
1582: Nikkai, Honinbo Sansa x Kashio Rigen
tripple ko; at night after the game the emperor Nobunaga was killed. Since then the tripple ko is a bad sign. In the kifu there is no tripple ko, it is incomplete.
1625: Nakamura Doseki x Yasui Santetsu
W+; first move was on the side
1682: Honinbo Dosaku (Meijin) x Peichin Hamahika (4handicap)
W+14; first official international match, Peichin visited Japan, but he was crushed by the go-saint in four handicap
1683: Honinbo Dosaku (Meijin) x Yasui Shunchi (or Sanchi) (2handicap)
B+1; Dosaku’s masterpiece – 2 handicap lost by one point. Today’s professionals say that the fuseki is aged, that today even amateurs would play it better, but in the middle game Shunchi played a sequence of excellent moves. How Dosaku was able to catch up to 1 point difference is nearly incomparable.
see “Review by 1PD Francis Meyer” of 17th century game (Edo period)
with Honinbo Dosaku and Yasui Chitetsu
1705: Yasui Senkaku x Honinbo Dochi
B+1; Dochi’s surprising endgame tesuji brought him 2 points and win
1792: Yasui Senchi Senkaku x Honinbo Retsugen
W+R; Senkaku’s style – influence, Senkaku turned the game around with the fight
1812: Honinbo Genjo x Nakano Chitoku (Yasui Senchi)
B+R; move 69 looks nearly like a pass
1815: Honinbo Jowa x Hattori Rittetsu (Gennan Inseki)
B+4; masterpiece of Gennan against his irreconcilable rival
1820: Yasui Senchi x Honinbo Jowa
B+2; marked as the best game of Edo period although black kept the advantage of the first move and won by two points, Senchi’s amashi strategy is praised a lot
1835: Honinbo Jowa (Meijin) x Akaboshi Intetsu
W+R; blood-vomiting game. Jowa, who as a Meijin couldn’t afford to lose, had to face new secret trick joseki (move 33), that gave Akaboshi advantage. But Jowa then played three brilliant tesuji (68, 70,
80) and turned the game around. After a week of playing Intetsu kolapsed, started to vomit blood, and died in a few days.
1842: Inoue Genan Inseki x Honinbo Shuwa
B+6; the match of two players, who had the strength of a Meijin, but didn’t become Meijin. Jowa commented that Gennan was strong enough to become a Meijin but he was unfortunately born in a wrong time. In endgame Gennan was losing by one point, so he tried to live in the corner, but didn’t manage to do it and the difference raised to 6 points.
1844: Honinbo Shuwa x Yasui Sanchi
B+1; move 63 is a very strange shape, it is nobi where you wouldn’t expect it
1846: Inoue Genan Inseki x Kuwahara Shusaku
B+3; ear-redding game, legendary move 127 just next to tengen, with which Shusaku surprised Gennan as well as onlookers and reversed unfavourable game
1851: Honinbo Shuwa x Honinbo Shusaku
B+4; well-known for fans of “Hikaru no Go“, the first game between Touya Akira and Shindo Hikaru (Sai)
1852: Honinbo Shusaku x Ito Showa
W+R; confrontation of two generations, Shusaku (22) with white defeated Showa (50)
1853: Honinbo Shusaku x Ota Yuzo
W+3; with this game Shusaku forced Yuzo to handicap and won the most famous match of Edo period. Slow, but thick move 88 says: “Just this is enough to win”.
1895: Honinbo Shuei x Tamamura Hoju (Honinbo Shusai)
W+2; the move 92 is well-known tesuji with escaping to geta, which saves white stones
1926: Honinbo Shusai (Meijin) x Karigane Junichi
W+T; Kiseisha vs Nihon Ki-in, one of the most difficult games in history, very fighting and effective game (70 move semeai, etc.), it was demonstrated on huge boardsin Tokyo gardens, and cotributed to popularization of go.
1929: Kitani Minoru x Go Seigen
W+3; Go Seigen plays mirror go to move 65, Kitani plays surprising tesuji 114
1933: Go Seigen x Kosugi Tei
W+R; famous “16 soldiers” in style of new fuseki, Go absolutely crashed his opponent using his influence and attacking all groups
1934: Honinbo Shusai (Meijin) x Go Seigen
W+2; “the game of a century”, Go plays new fuseki; diagonal sansan, tengen, hoshi; Meijin turned the game around with tesuji 160
1938: Honinbo Shusai (Meijin) x Kitani Minoru
B+5; the last game of Shusai, interesting because Jasunari Kawabate wrote a novel “Meijin” full of excitement about passing away of an old master
1939: Go Seigen x Kitani Minoru
W+2; first game from the most famous match of a new era (Kamamura jubango) between authors of new fuseki; Kitani started bleeding at move 128
1945: Hashimoto Utaro x Iwamoto Kaoru (known as the Atomic Bomb Game)
W+5; the game was played near Hiroshima, when the atom bomb exploded (it was between moves 126 and 127), the position was destroyed but players assembled it again and continued playing
1948: Go Seigen x Iwamoto Kaoru
W+1(2); after the game there was an argue whether black has to fill in a ko when he has more threats
1951: Go Seigen x Fujisawa Hosai
W+R; first match of two 9 dans in history
1957: Go Seigen x Kitani Minoru
W+R; encounter of two eternal rivals after 13 years brought excellent fight, often quoted game
1957a: Takagawa Kaku x Go Seigen 1)
B+R; Go Seigen played the big avalanche (joseki)
1959: Go Seigen x Takagawa Kaku (Honinbo Shukaku)
B+0.5; a ko dispute, white had more threats but had to connect anyway
1) … next days I will post a Kifu of this game we will see that white (Takagawa) played SanRenSei as answer to Go Seigen’s “Big (large) Avalance” (joseki).